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Multiplayer Social Game Platform
Room-based multiplayer game with live voting, Firebase syncing, and monetization.
Problem
Client wanted a social, real-time game that could scale and generate revenue.
Solution
Firestore for game state and rooms; Cloud Functions for server-side validation; RevenueCat and AdMob for subscriptions and ads.
Solution Architecture
Firestore real-time listeners drive UI. Cloud Functions handle game logic that must be authoritative (e.g. scoring, anti-cheat).
Mobile + Backend Design
SwiftUI for all screens; Firebase Auth and Firestore security rules for access control.
Technical Challenges
Keeping game state consistent across many clients and handling reconnection and offline edge cases.
Outcome
Scalable multiplayer architecture with monetization.
Key features & tech
- Room-based gameplay
- Live voting
- Firebase syncing
- Multi-language support
- Google AdMob monetization
- Subscription system
- RevenueCat integration
- SwiftUI
- Firebase
- Cloud Functions